| Arcs.java |
/*
* @(#)Arcs.java 1.23 04/07/26
*
* Copyright (c) 2004 Sun Microsystems, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* -Redistribution of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* -Redistribution in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
* ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE
* OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MIDROSYSTEMS, INC. ("SUN")
* AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE
* AS A RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
* DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST
* REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL,
* INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY
* OF LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE,
* EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed, licensed or intended
* for use in the design, construction, operation or maintenance of any
* nuclear facility.
*/
/*
* @(#)Arcs.java 1.23 04/07/26
*/
package java2d.demos.Arcs_Curves;
import java.awt.*;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Arc2D;
import java.awt.geom.AffineTransform;
import java2d.AnimatingSurface;
/**
* Arc2D Open, Chord & Pie arcs; Animated Pie Arc.
*/
public class Arcs extends AnimatingSurface {
private static String types[] = {"Arc2D.OPEN","Arc2D.CHORD","Arc2D.PIE"};
private static final int CLOSE = 0;
private static final int OPEN = 1;
private static final int FORWARD = 0;
private static final int BACKWARD = 1;
private static final int DOWN = 2;
private static final int UP = 3;
private int aw, ah; // animated arc width & height
private int x, y;
private int angleStart = 45;
private int angleExtent = 270;
private int mouth = CLOSE;
private int direction = FORWARD;
public Arcs() {
setBackground(Color.white);
}
public void reset(int w, int h) {
x = 0; y = 0;
aw = w/12; ah = h/12;
}
public void step(int w, int h) {
// Compute direction
if (x+aw >= w-5 && direction == FORWARD)
direction = DOWN;
if (y+ah >= h-5 && direction == DOWN)
direction = BACKWARD;
if (x-aw <= 5 && direction == BACKWARD)
direction = UP;
if (y-ah <= 5 && direction == UP)
direction = FORWARD;
// compute angle start & extent
if (mouth == CLOSE) {
angleStart -= 5;
angleExtent += 10;
}
if (mouth == OPEN) {
angleStart += 5;
angleExtent -= 10;
}
if (direction == FORWARD) {
x += 5; y = 0;
}
if (direction == DOWN) {
x = w; y += 5;
}
if (direction == BACKWARD) {
x -= 5; y = h;
}
if (direction == UP) {
x = 0; y -= 5;
}
if (angleStart == 0)
mouth = OPEN;
if (angleStart > 45)
mouth = CLOSE;
}
public void render(int w, int h, Graphics2D g2) {
g2.setStroke(new BasicStroke(5.0f));
// Draw Arcs
for (int i = 0; i < types.length; i++) {
Arc2D arc = new Arc2D.Float(i);
arc.setFrame((i+1)*w*.2, (i+1)*h*.2, w*.17, h*.17);
arc.setAngleStart(45);
arc.setAngleExtent(270);
g2.setColor(Color.blue);
g2.draw(arc);
g2.setColor(Color.gray);
g2.fill(arc);
g2.setColor(Color.black);
g2.drawString(types[i], (int)((i+1)*w*.2), (int)((i+1)*h*.2-3));
}
// Draw Animated Pie Arc
Arc2D pieArc = new Arc2D.Float(Arc2D.PIE);
pieArc.setFrame(0, 0, aw, ah);
pieArc.setAngleStart(angleStart);
pieArc.setAngleExtent(angleExtent);
AffineTransform at = AffineTransform.getTranslateInstance(x, y);
switch (direction) {
case DOWN : at.rotate(Math.toRadians(90)); break;
case BACKWARD : at.rotate(Math.toRadians(180)); break;
case UP : at.rotate(Math.toRadians(270));
}
g2.setColor(Color.blue);
g2.fill(at.createTransformedShape(pieArc));
}
public static void main(String argv[]) {
createDemoFrame(new Arcs());
}
}